| Version | ID |
|---|---|
| 1.9 | 0x19 |
| 1.13.1 | 0x1A |
| 1.14.4 | 0x19 |
| 1.15.2 | 0x1A |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x1A | Play | Client | Sound Name | Identifier | All sound effect names as of 1.15.2 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | Identifier | All sound effect names as of 1.14.4 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x1A | Play | Client | Sound Name | Identifier | All sound effect names as of 1.13.2 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x1A | Play | Client | Sound Name | Identifier | All sound effect names as of 1.13.1 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String (256) | All sound effect names as of 1.12.2 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String (256) | All sound effect names as of 1.12.1 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String (256) | All sound effect names as of 1.12.0 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String (256) | All sound effect names as of 1.11.0 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String | All sound effect names as of 1.11.0 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String | All sound effect names as of 1.11.0 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String | All sound effect names as of 1.10.0 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Float | Float between 0.5 and 2.0 by Notchian clients |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String | All sound effect names as of 1.9.0 can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Unsigned Byte | 63 is 100%, can be more |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String | All known sound effect names can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Unsigned Byte | 63 is 100%, can be more |
| Packet ID | State | Bound To | Field Name | Field Type | Notes |
|---|---|---|---|---|---|
| 0x19 | Play | Client | Sound Name | String | All known sound effect names can be seen here. |
| Sound Category | VarInt Enum | The category that this sound will be played from (current categories) | |||
| Effect Position X | Int | Effect X multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Y | Int | Effect Y multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Effect Position Z | Int | Effect Z multiplied by 8 (fixed-point number with only 3 bits dedicated to the fractional part) | |||
| Volume | Float | 1 is 100%, can be more | |||
| Pitch | Unsigned Byte | 63 is 100%, can be more |